I'll be camped at my computer waiting for updates. Acutally I have a theory that Blizzard is going to strecth out D3 as long as possible to keep making money on BlizzCon events.
The way it is going with WOW 3rd exp due out in the next 3-9 months, can see diablo being held back even longer as I cant remember a time when they have released 2 titles in the same calendar year. And if I had to hazard a guess, WOW3e at the same time as GW2 as its potentially their biggest threat due to a big playerbase already and F2P.
There'll be a fifth class, probably announced at Blizzcon this year. Hope you like rogues, because that's almost certainly what it'll be.
Why do you say that? I mean Ranger/Rogue/Assassin archetype makes sense, but I don't think it will be Rogue since that was a D1 class. I guess each class has it's own resource pool too. Barb - Frenzy (Like GW Adrenaline) Monk - Unknown Wizard - Instability (assumes like WAR where it has a chance to crit or backfire) Witch Doctor - Mana So the 5th type also has to have a unique resource pool. I am not sure what makes sense for a rogue. I am excited for new information.
Well, I mainly mean it will likely resemble that. Bow user, maybe pets, traps, few things like that. Most likely name is "Ranger", since we know Rogue and Amazon aren't coming back as-is. I just said rogue because it's maybe closer to that than an amazon.
Well new crafting was announced the Artisian, watch for your own rainbow viewing pleasure: or go to http://diablo.incgamers.com/ if the link below is not working.
New Faq page also: Diablo III Caravan FAQ Q: What is the caravan? A: The caravan is a persistent group that follows the heroes across Sanctuary, providing a centralized hub for players to find quest givers, crafters, and other important NPCs. As your character moves through the world so too will your loyal band, setting up in specific locations to remain close by should you need them. Q: Who are the artisans? A: In order to access the professions in Diablo III, you’ll need to gain the loyalty of various artisans through your travels in Sanctuary. The blacksmith, mystic, and jeweler will each provide unique services over the course of the game. Q: What do the artisans offer? A: Skilling up your artisans will unlock unique recipes, granting your character access to benefits that may not be found anywhere else in the world. The blacksmith crafts weapons and armor, and can add sockets to some items. The mystic creates scrolls, potions, magical weapons, spell runes, and charms, and can also enchant items. The jeweler crafts gems , amulets, and rings. The jeweler can also remove gems from socketed items and can combine gems to improve their quality. Q: How do I find the artisans? A: Finding the artisans will be part of the main quest. Each artisan has been fleshed out to include their own story and quest line. Q: How do I use the artisans? A: You’ll collect loot as a reward for slaughtering the forces of the Burning Hells. Unwanted items can be salvaged in your inventory, converting these goods into raw crafting materials—higher-level items are salvaged into higher-level materials. You’ll then take those raw materials and hand them over to the artisans, putting them to work crafting or enchanting for you. Upon returning to the caravan after a lengthy foray, you may also find that the artisans have been hard at work plying their trade for your benefit. Q: How do I salvage my items? A: Players will find an item while progressing through the main quest that will allow them to convert unwanted gear into crafting materials from the inventory. This item will not take up any inventory space. This should be a more satisfying option for offloading unwanted loot than the alternative—dropping things on the ground or making frequent trips to a vendor. Q: Why are you including crafting professions in an action game? A: Professions add depth to the item collection gameplay that drives the action of Diablo III. We want to provide players with an alternative way to acquire gear, potions, and other randomly found items. We also want to provide additional forms of customization for players—adding jewels, enchants, or sockets to existing gear allows players to further tailor their characters. Many rare crafting recipes and materials are only found as world drops, enhancing the item acquisition process by increasing the diversity of items dropped by monsters.
Sounds like a cool idea. It reminds me of Hellgate only better. Each item could be salvaged for parts. The parts took up space in your inventory. You could use the parts to upgrade or craft.
Since it was announced, a couple years I think. If you count the time before that, I think we're closing in on a decade pretty soon now. Probably not going to match the 12 years between release dates of Starcraft 1 and 2 though.
I was just about to mention SC1 and 2 "wait time" haha. Blizzard just rehashing old ideas. Can't blame them though, they make quality products - even if its the same thing over and over. Will still more than likely get D3 whenever it does come out.
yeah, who ever was doing that interview needs some social skill development courses, it was hard to go through it with all the ignorant wording of questions. or maybe its just a bunch of game players who troll the forums rather than play the games.