v0.9 full patch notes

Discussion in 'Star Citizen Public Chat' started by Que, Sep 12, 2014.

  1. Que
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    • Features
      • Added Cooperative Vanduul Swarm game mode
      • Added Classic Race game mode
      • Added Private Matches
      • Added Friend Codes
      • M50 is now Arena Commander Ready
      • 350r is now Arena Commander Ready
      • Added New Horizons Speedway level
      • New Hangars:
        • Discount is now Self Land
        • Business is now Aeroview
        • Deluxe is now Revel & York
        • Addition of VFG Industrial Asteroid Hangar
      • Added backend support for Leaderboards
      • Added ability to boost maneuvering thrusters by consuming fuel
      • Additional controls for Six Degrees of Freedom in both coupled/decoupled mode
      • Added various control schemes
      • Added fuel gauge to HUD of all ships
      • Greatly improved pilot g-force animations
      • Added scalable directional pilot animations for hit impacts
      • New game/pause menu
      • Updated and improved a plethora of sound effects
      • Added sounds for catwalk doors
      • Updated countermeasure sounds
      • Added response sound for hitting target
      • Updated Character Animations
      • New Sound effects for Vanduul wave spawns
      • New ship flight sounds
      • Updated Aurora paint jobs
      • Updated 300-series paint jobs
      • Added lead target indicators
      • Added sound effect for failed missile lock
      • Added sound effect for hit confirmation
      • Fixed a multitude of ships bugs for hangar ships
      • Double tapping throttle up/down on gamepad and keyboard sets throttle to full/zero
      • Added spectator cam after you are destroyed
      • Added support for Track IR
      • Added support for players to select their active hangar on the website
      • Updated HUD, revamped HUD controls, and greatly improved functionality
      • Added slight head movement to look where you are flying
    • Balance/Tweaks
      • Increased top speed of ships to previous max boost speed
      • Afterburners now increase thruster power instead of top speed
      • Removed automatic lead shooting by ITTS. Training wheels are off.
      • Rebalanced all weapons
      • Improved weapon damage due to ITTS changes
      • Improved weapon heat dissipation
      • Boosting now overrides G-Safe
      • Improved control sensitivity for finer control on joysticks and thumbsticks.
      • Revised shield recharge rates and health
      • Revised health of all ships and their discrete pieces
      • Throttle now proportional to acceleration for more precise throttle control on gamepad and keyboard
      • Revised missile speed, damage, and signature requirements for lock
      • Updated flight performance characteristics for all ships
      • Balanced energy consumption on weapons and items better.
      • Updated and improved art and visual effects in Broken Moon and Dying Star
      • Improved AI flight behavior
    • Fixes
      • Sound no longer plays while the loading screen is still active
      • CTC Core radar icon changed to be more visible
      • Fixed an issue where targeting reticles were still present after target died
      • Fixed the performance issues with CTC Cores
      • Fixed orientation of targeted ships on HUD
      • Respawn message no longer shows when you eject on your final life in Vanduul Swarm
      • Loading of ship hud no longer cancels lock-ons
      • Memory optimizations for sound
      • Missiles no longer pass through geometry
      • Various Animation and IK fixes
      • Freelancer door animation fixes
      • Fixed an issue with the crab escaping its tank and wandering out of the hangar
      • Fixed missing textures
      • Fixed up ejection issues
      • Fixed misaligned decals on ships
      • Various crash fixes
      • Fixed issue where player was able to exit ship while respawning
      • Fixed an issue where player would sometimes die immediately when spawning during Free Flight or Vanduul Swarm
      • Lighting adjustments
      • Fixed a lot of animation issues throughout
      • Fixed an issue with players falling through elevators
      • Fixed an issue with character appearing to fall after loading
      • Fixed camera angle issues in third person
      • Fixed character missing eyes in some situations
      • Fixed issues with audio cutting out
      • Fixed collision issues with walls
      • Console no longer displays user information such as username
      • Adjusted landing pad to be easier to land on
      • Fixed various server crashes
      • Track IR adjustments
      • Fixed issue where 300i could sometimes fail to eject the player
      • Fixed 325a control panels missing
      • Enabled Hornet volume trail
      • Fixed avenger geometry, animation, and texture issues
      • Fixed collision on the Cutlass
      • Fixed issues with damage states and visual effects
      • Fixed a potential security issue present when accessing the console
      • Fixed various issues with throttle and stick pilot animations in the Hornet
      • Fixed an issue where the Aurora’s cockpit camera was cutting off important HUD information
    • Known Issues
      • New Hangars are limited to the amount of ships that can be displayed
      • You cannot select which ships will be displayed in your Hangar
      • Non-Dogfight Hornets appear overly shiny
      • The large Hangar doors in Revel & York drop out of view at certain distances
      • Idris does not spawn in Hangar
      • Arena Commander menu clips through the M50 canopy after boarding the ship
      • 350R pilots have a slight chance of spawning into race mode with broken wrists
      • The Hornet can throttle to 100% and boost to max speed even after its main engine has been destroyed
      • Players receive a “You died” message and are forced to respawn after launching Free Flight
      • Numerous locations with z-fighting on ships and hangars
      • Numerous minor collision issues in ships and hangars
      • Numerous locations in hangars where graphics will drop out at a distance
      • Some weapons and components are missing information in the holo table
      • Some weapons and components are showing one sided polygons in the holo table
      • 300i variants cannot use their beds
      • Avenger bed cannot be used
      • Oculus Rift only works in Vehicle seats
      • The Arena Commander menu in the Aurora Legionnaire, Aurora, CL, Aurora MR and Aurora ES are really low down in the cockpit and hard to read
      • No Hornet variants have Arena Commander menus
      • The overdrive / boost bar does not work in the m50 or the 300i
      • Unable to change the power-triangle / priority in the 350R
      • Issue regarding CIG2 keyboard settings
      • In Race Mode if the player crashes towards the front of the starting grid, they will respawn underneath the hangar
      • The 17th checkpoint ring currently does not display in the Murray Cup – Defford Link level.