Wrote a review on MMORPG.com. and here it is for your reading pleasure. However, I would greatly appreciate if you gave the link a click and maybe a friendly "bump" vote on my blog. Because interweb fame makes my heart sing! (also cause there are sweet screen shots I took!) - thx =)
I enjoyed your review - I'm afraid the site wants a bit too much personal info for me to leave a comment there though.
thx! no worries, however 90% of the 'required info' is not real on my account anyway =P I can vouch for mmorpg.com tho, its been around a while and doesn't spam. also holds decent contests every now and then. I have won a pretty sweet video card about 5-6 years back and just recently won a CE edition of Star Trek (the mmo).
Rift looks really well done, but it also looks like an improvement on a formula that I don't like to begin with. I'll be waiting a few months to see what people think of the PvP after everything has settled down and then I'll consider it.
It's like saying a fast food restaurant will be able to beat McDonald in the future. It's just not going to happen. No MMO will ever reach WoW's numbers in it's peak. I mean even right now they are far from their old "13 million worldwide". And it's not a bad thing, I prefer a smaller community. When I was working for Cryptic Studios, Champion Online only needed 50k subs to stay in the green. Even TOR, which has been under development forever and probably spent more cash than any MMOs ever, still says 500k would be a profit. If Rift stays at 500k, I can assure you it will be very profitable for Trion.
I am not saying that it has to be as big as WoW. Games with smaller communities are awesome. Take DAoC for example. Right now they have around 2.5k subs world wide, yeah that isn't much but, this gives the player an opportunity to get to know the players on the servers and to get to know the play styles of one another and build solid relationships in game. I have no doubt that Rift is going to be big, just not as big as some other games, which is a good thing.
Lol, it's in my sig. Didn't show up on that post for some reason. Fixed. I agree. It's one of the reasons which made RF Online so enjoyable. In that, you weren't just another number, you had an identity and other players recognized you, and vice versa.
btw if you haven't bought rift yet and want to get it through direct2drive, there is a 20% off promo going right now code is: burnout
WoW has 10million subs according to the company but I guarantee those numbers are about half, if not less than, actual players. That's not even including the Chinese gold farmers. It's declining steadily if you look at WoWrealms and i doubt it will go back up if you consider everyone bitching about cataclysm because they are bad mmo players. It will continue to decline and probably hit 1mil within the next few years. The game is dying but since its a huge beast it will take longer than most. As for rift. They had 1 million pre-orders. Which is more than WAR, AoC, and even WoW at release. That and I haven't seen any commercials for it at all. So I'm wondering how they got that many people. If its by word of mouth you will only see the numbers increase due to how good the game actually is. At least until TOR comes out then it will balance out.
I seen the tv commercial once. But I do see crap loads of ads online. Seems every website I hit has a Rift ad. Pretty sure there are tons in magazines too. I'm willing to bet Trion spent a pretty penny on marketing. Maybe not on TV ads, but on everything else. I don't think wow will get to 1 mil subs.. maybe in 15-20 years when we have can 'jack-in' to mmo's lol ok so that's not for another 70 to 100 years.. but hey you never know =P
That's google analytics marketing. Goes by what you google search. Once I blocked it I haven't seen a single ad for it.