Other (not listed) New Divisions!

Discussion in 'News - Front Page Posts' started by arcanmene, Dec 20, 2014.

?

Pick 3 NEW divisions you would like to see started up

  1. Black Desert

  2. Toxikk

  3. Heroes of the Storm

  4. Warhammer 40K: Eternal Crusade

  5. Camelot Unchained

  6. City of Titans

  7. Everquest Next and Everquest Landmark

  8. Overwatch

Multiple votes are allowed.
Results are only viewable after voting.
  1. arcanmene
    Veteran Staff Member Xen of Onslaught XO

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    Time to see how everyone feels about the possible new divisions on the rise. XoO is already going to support H1Z1 and Star Citizen. The write-ups are below:

    STAR CITIZEN: FPS / Social Module
    Star Citizen is set to have a big year next year with lots of new content. We will likely see the much anticipated Social Module slated to come out next year, new ships, new content and lots of updates. Our team is ready and excited for the up coming Star Citizen FPS that will be out soon and we are looking forward to being a top tier team.

    This is the time to get into Star Citizen. Over the last year the Star Citizen team has been greatly expanded and content has been being added constantly. You can pick up beta access, a ship, the single player game and access to content for relatively cheap right now. We the single player game not far away now and the FPS and Social modules coming out this is shaping up to be a good year for Star Citizen.

    Star Citizen PAX FPS DEMO:


    Interesting Games:
    The Repopulation
    This is an exciting Sandbox game with a Sci-fi setting. Huge emphasis on player crafted items, player cities and player houses. A Sci-Fi based MMORPG which provides many of the same sandbox oriented features seen in the popular Star Wars Galaxies and Ultima Online.

    https://www.therepopulation.com/index.php/game-features/game-overview


    H1Z1: Early Access Coming January 15, 2015

    Summary
    Gameplay emphasizes multi-player cooperation, trading, and team-building. In an interview with Adam Clegg from SOE it was made clear that unlike other zombie MMO games, the main focus will be on surviving against the zombies through team-work with other players, instead of being a player versus player "PVP" environment with a zombie backdrop.

    Features List:

    -Player Servers
    -Player Built Houses + Bases + Safes
    (base building)
    -In-Game Vehicles
    -Lots of Weapons
    -Lots of items you can craft
    -Many Survival tools
    -Farming and Living off the land
    -Animals and Pets
    -Supply Drops
    -Great anti cheater/hacker support from Sony
    -Play as a zombie
    -Dynamic Environments
    -Will be Free to play
    -Intelligent Zombies




    H1Z1 is a Zombie Survival Sandbox Immersion game set in "Anywhere, USA" where your goal is to build a survive. It runs on a modified Forgelight Engine that was created for the Planetside Franchise. Those fortunate enough to have been given a sneak peak at gameplay have stated that it is a fusion of DayZ and Rust. It retains some of the pvp aspects you find in DayZ but fuses it very well with a survival scenario.

    As this game has yet to hit Early Access, the details on how the game functions are limited to Dev Video's and Forum posts. We do have a confirmed Early Access date of January 15th, 2015. This game will initially go for $20 but will go Free-to-play when it finally is released. The developers have stated that there will be some "Special" servers with different scenarios or game modifiers on them but we do not know exactly what these will be.

    Xen of Onslaught is creating a division for H1Z1 where our mission will be to find our own Promised Land and create a faction. Our initial goal will be to find ourselves a base of operations and begin stockpiling resources and develop our base. We will explore any avenue that allows us to compete with other individuals or guilds that are on the same server we are on and show those players who and what XoO is.

    Features List:

    -Modifed Play Scenarios on Servers
    -Player Built Survival Camps and Towns

    -In-Game Vehicles, which usually need to be repaired
    -Lots of Weapons
    -Fully Immersive Crafting System
    -Many Survival tools
    -Farming and living off the land
    -Animals and Pets
    -Supply Drops
    -Great anti cheater/hacker support from Sony
    -Play as a zombie
    -Dynamic Environments
    -Will be Free to play once fully released
    -Intelligent Zombies


    To apply to join the H1Z1 Division, click the following link:
    http://www.xoohq.com/forms/h1z1-application.15/respond

    Public Forum Section:
    http://www.xoohq.com/forums/h1z1-public-chat.456/

    For More information about H1Z1 please look at the below links:
    What is H1Z1?
    H1Z1 Reddit Wiki


    XoO is looking for more games to fill the roster, however. Here are some write-ups for the games we are looking at.


    NEW GAMES
    vote on 3 NEW divisions that you would like to see started. Below are links and videos for the different games.

    Toxikk


    FRAG LIKE IT'S 1999: TOXIKK plays as if today's military shooters never existed. The game combines the simple and intuitive mechanics of old-school FPS giants with a fresh setting, slick graphics and our vision to carefully evolve the genre with some new ideas elaborated with Arena-FPS enthusiasts.

    Designed as a spiritual successor to the fast paced arena shooters of the late 90s and early 2ks, there is no leveling, no skill-trees, no perks, no cover systems, no classes, no configurable weapons and no iron sight aiming.

    Instead you get fast and precise movement (with deeply configurable mouse controls), double jumps, dodge jumps, booster pick-ups, nine iconic WEAPONS to be carried around simultaneously, secondary fire modes for every weapon, vehicular game modes, jump pads, health-packs, lots of vertical gameplay, optional mutators (incl. instagib) and everything else that made these kind of games so addictive. And if you want to practice your skills offline, TOXIKK also features a configurable BOT MODE.


    After each death, you respawn with a melee weapon and a basic pistol. All other weapons are to be picked up while you play. Character customization is of cosmetic nature only.

    However, unlike the shooter giants from the past, TOXIKK features an XP and a bounty system. The XP system and its associated ranks are used for reputation purposes, for our match-making algorithms and to unlock new skins, but they do NOT change the stats or the abilities of your character. Your rank will show other players how experienced and skilled YOU are (rather than showing the experience level of your game character).


    We believe that "classic Arena-FPS" and "Free-to-Play" (F2P) don't go well together. A true arena FPS requires all player characters to have equal stats and the availability of all weapons to everyone. Always! The skill of a player should be the only deciding factor about victory or defeat. Allowing players to buy different (i.e. better) weapons or to permanently boost their stats does totally contradict the idea of classic arena FPS gaming in our opinion.


    CLASSIC MAPS offer very fast-paced gameplay in small to medium-sized maps for up to 8 players, while MASSIVE MAPS feature more strategic gameplay in bigger environments for up to 16 players. Vehicles (gliders, attack-bombers, hoverbikes and other ground vehicles) are exclusively available in Massive Maps.


    All registered players can apply for a FREE SDK to build own maps, characters and skins etc. for TOXIKK. We will put up a web page as a central hub for user generated content on TOXIKK.com. Players may vote user-generated content to be made available through this hub. All content on this hub will be offered free of charge. The whole process will be handled through our forums.


    We believe that shooters are meant to be played with mouse and keyboard. That's why TOXIKK is exclusively designed for PC. At this point, we do not intend to port the game to any other platform.


    REAKKTOR may be a self-financed indie studio, but every team member brings at least a decade of experience in professional game development to the table and is dedicated to delivering a high quality experience.

    Breaking free from publisher concerns and features requested by the marketing guys, we decided to create this game for one single reason: WE WANT TO PLAY IT!



    Toxikk is a game designed as the spiritual successor to the fast paced arena shooters of the later 90's and early 2000's. You know what Im talking about: Unreal Tournament, Quake 3 Arena, Team Fortress. All the classic action, simple and intuitive mechanics, and addicting gameplay with new, fresh settings and slick graphics. This game is made with gameplay in mind and is all about player skill and having fun.
    The design philosophy for Toxikk is that all player characters should have equal stats and availability of all weapons to everyone. The skill of the player should be the only deciding factor between victory and defeat. No micro-transactions to buy better guns and equipment here. No paying to win. There is also no leveling, no skill trees, no perks, no cover systems, no classes, no configurable weapons, and no iron sight aiming. What you get instead is fast and precise movement with custimization for all controls to suit you best, double jumps, dodge jumps, rocket jumps, booster pickups, nine classic weapons that can be carried around simultaneously, secondary fire modes for every weapon, vehicular game modes, jump pads, health packs, lots of vertical gameplay, optional mutators (including instagib :D) and everything else that made this arena FPS genre so addictive.

    Here in Xen of Onslaught we will be getting teams going for scrims against other clans and our own teams, official clan matches, and tournaments. But if all you want to do is drop in to play with your friends for a couple hours then your plenty welcome to do that too on our open play nights. The game will be fairly cheap so everyone can afford to try it out, and there WONT be DLC releases every couple months costing $20 each just to keep playing multiplayer. Dont think that means no additional content though! There will be lots of player made maps that can be voted on to add into the official maps of the game, so there will always be new content being added.

    The game is being released on January 22nd, 2015, so barely a month away!


    Black Desert:
    Closed Beta

    Black Desert takes place in a high fantasy setting and revolves around the conflict between two rival nations, the Republic of Calpheon and the Kingdom of Valencia

    Black Desert in development by Pearl Abyss is a sandbox MMORPG that features castle sieging, trading, crafting, player housing, parkour, and more.

    FEATURES:
    • Seamless Movement | You won't have to deal with pesky loading times other than loading instances.
    • Unique Weather and Climate | The weather and climate will have an affect on zones that players can adapt to.
    • Parkour | Players will be able to run up walls, jump over balconies, and more with the parkour elements.


    Heroes of the Storm
    -MOBA
    -Free to Play
    -Currently in Beta


    Warhammer 40K: Eternal Crusade
    -Action MMORPG
    -Limited Free to Play - Free to Play only gets Orcs
    -https://www.eternalcrusade.com/
    -Latest Livestream-
    -http://www.gamespot.com/articles/mmo-warhammer-40-000-eternal-crusade-launches-founder-program-releases-alpha-gameplay-footage/1100-6420811/


    Camelot Unchained
    -PVP-centric MMORPG
    -Free to Play
    -Alpha in February 2015
    -http://camelotunchained.com/v2/


    City of Titans
    -MMORPG
    -Free to Play
    -http://cityoftitans.com/
    -http://www.onrpg.com/games/city-of-titans/
    -Unknown Alpha/Beta Status


    Everquest Next and Everquest Landmark
    -MMORPG
    -Free to Play
    -Everquest Landmark currently in Beta
    -https://www.everquestnext.com/home
    -Everquest Landmark is a Minecraft with better graphics, but
    the environment in Landmark will carry over to Everquest Next.


    Overwatch
    - MMOFPS
    - Subscription (maybe Free to Play)
    - http://us.battle.net/overwatch/en/game/
    - Currently in Beta
    -