Insurgency Autoexec

Discussion in 'FPS Public Chat' started by bishop, Feb 12, 2015.

  1. bishop
    Veteran FPS Officer

    Joined:
    Aug 20, 2008
    Messages:
    1,147
    Likes Received:
    1
    Occupation:
    Information Security Analyst
    Location:
    Grimes, IA
    I found this exec online and added snd_restart.

    remember to add
    Code:
    +exec autoexec.cfg
    to your launch options.

    Code:
     
    >>>>>>>>>>>>>>>>>>>
    >>>|Netsettings|<<<
    <<<<<<<<<<<<<<<<<<<
    cl_updaterate "128"
    cl_cmdrate "128"
    cl_interp_ratio "1"
    cl_interp "0"
    rate "128000"
    echo "Netsettings Loaded"
    >>>>>>>>>>>>>
    >>>|Mouse|<<<
    <<<<<<<<<<<<<
    m_customaccel "0"
    m_mouseaccel1 "0"
    m_mouseaccel2 "0"
    m_rawinput "1"
    echo "Mouse Loaded"
    >>>>>>>>>>>
    >>>|FPS|<<<
    <<<<<<<<<<<
    fps_max "999"
    r_drawtracers_firstperson "0"
    r_dynamic "0"
    r_eyegloss "0"
    r_eyemove "0"
    r_eyeshift_x "0"
    r_eyeshift_y "0"
    r_eyeshift_z "0"
    r_eyesize "0"
    echo "FPS Loaded"
    >>>>>>>>>>>>>>>
    >>>|Aliases|<<<
    <<<<<<<<<<<<<<<
    alias "disc" "disconnect"
    alias "micoff" "voice_scale 0"
    alias "micon" "voice_scale 1"
    alias "mute" "volume 0"
    alias "sound" "volume .2"
    >>>>>>>>>>>>
    >>>|Misc|<<<
    <<<<<<<<<<<<
    budget_history_numsamplesvisible "0"
    budget_history_range_ms "5"
    budget_show_history "0"
    cl_detail_avoid_force "0"
    cl_detail_avoid_radius "0"
    cl_detail_avoid_recover_speed "0"
    cl_detail_max_sway "0"
    cl_disablehtmlmotd "1"
    cl_downloadfilter "nosounds"
    cl_forcepreload "1"
    cl_predictweapons "1"
    cl_resend "6"
    cl_showhelp "0"
    cl_showpluginmessages "0"
    cl_spec_mode "4"
    con_enable "1"
    dsp_enhance_stereo "0"
    func_break_max_pieces "0"
    gameinstructor_enable "0"
    mat_savechanges
    mm_dedicated_search_maxping "65"
    muzzleflash_light "0"
    r_cheapwaterend "1"
    r_cheapwaterstart "1"
    >>>>>>>>>>>>>>>>>>>>>>>
    >>>|Sound|<<<
    <<<<<<<<<<<<<<<<<<<<<<<
    snd_restart
    >>>>>>>>>>>>>>>>>>>>>>>
    >>>|END OF AUTOEXEC|<<<
    <<<<<<<<<<<<<<<<<<<<<<<
    host_writeconfig
    echo "AUTOEXEC BY T4R1U5 AS BEEN LOADED"
    
    
     
  2. bishop
    Veteran FPS Officer

    Joined:
    Aug 20, 2008
    Messages:
    1,147
    Likes Received:
    1
    Occupation:
    Information Security Analyst
    Location:
    Grimes, IA
    Since this is a source engine game here are some additional options you may find helpful:

    Code:
    cl_showfps [0|1]
    version
    status
    net_graph [1|2|3] displays info like FPS, ping, choke, net in, net out, etc
    net_graphproportionalfont [1|0] changes font size
    net_graphpos [1|2|3] - moves the netgraph around
    
    If not using the autoexec...
    snd_restart - fixes sound issues (helps when running mods)
    cl_forcepreload [0|1] - smooths FPS by reloading everything when joining, allegedly.
    
     
  3. Squirl
    Veteran Camelot Unchained Member

    Joined:
    Oct 22, 2008
    Messages:
    461
    Likes Received:
    2
    Gender:
    Male
    Occupation:
    Systems Admin
    Location:
    Iowa
    Are the servers 128 tick? If so this just makes me hate Valve even more for the shit 64tick "Competitive" servers.
     
  4. bishop
    Veteran FPS Officer

    Joined:
    Aug 20, 2008
    Messages:
    1,147
    Likes Received:
    1
    Occupation:
    Information Security Analyst
    Location:
    Grimes, IA
    If the server is configured to be 128, yes. Ours is.

    Also i noticed snd_restart isnt working for the exec, have to look into that tonight. You may have to wait until you join a server to run that.
     
  5. Squirl
    Veteran Camelot Unchained Member

    Joined:
    Oct 22, 2008
    Messages:
    461
    Likes Received:
    2
    Gender:
    Male
    Occupation:
    Systems Admin
    Location:
    Iowa
    Dis told me that you can run it from the menu.