Camelot Unchained Podcast [Massively OP]

Discussion in 'Upcoming Game Chatter' started by PersonalRiot, Mar 30, 2016.

  1. PersonalRiot
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    Source: http://massivelyop.com/2016/03/29/massively-op-podcast-episode-57-camelot-unchaineds-mark-jacobs/

    After taking in scads of questions from our readers about Camelot Unchained, we roped in Mark Jacobs to see how many of them he could answer in a tight hour! It’s everything you wanted to know about this Arthurian RvR title — and then some. Even if you’re not into Camelot Unchained, we think you’ll find this episode a fascinating look into the development process. (And if we don’t answer your question, check back tomorrow: This one’s a two-parter!)

    It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.


    Show notes:
    • 00:00 – Intro, crunch, beta prep
    • 03:13 – Building an engine from scratch
    • 05:19 – What is Camelot Unchained?
    • 07:30 – Server structure
    • 15:31 – Free trials and open beta
    • 19:07 – Tutorials and newbie acclimation
    • 22:36 – PvP design goals
    • 28:47 – RvR vs. FFA
    • 37:53 – Economic PvP design goals
    • 42:18 – The state of trade
    • 43:46 – Balancing 30 classes
    • 49:54 – Crafting vs. combat development
    • 51:31 – What does CU bring to the genre that’s new?
    • 54:21 – Addressing visual chaos
    • 56:54 – Outro
    Other info:

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    Hopefully some good information for the crew who is still interested in this.