Source: http://massivelyop.com/2016/03/29/massively-op-podcast-episode-57-camelot-unchaineds-mark-jacobs/ After taking in scads of questions from our readers about Camelot Unchained, we roped in Mark Jacobs to see how many of them he could answer in a tight hour! It’s everything you wanted to know about this Arthurian RvR title — and then some. Even if you’re not into Camelot Unchained, we think you’ll find this episode a fascinating look into the development process. (And if we don’t answer your question, check back tomorrow: This one’s a two-parter!) It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so. Show notes: 00:00 – Intro, crunch, beta prep 03:13 – Building an engine from scratch 05:19 – What is Camelot Unchained? 07:30 – Server structure 15:31 – Free trials and open beta 19:07 – Tutorials and newbie acclimation 22:36 – PvP design goals 28:47 – RvR vs. FFA 37:53 – Economic PvP design goals 42:18 – The state of trade 43:46 – Balancing 30 classes 49:54 – Crafting vs. combat development 51:31 – What does CU bring to the genre that’s new? 54:21 – Addressing visual chaos 56:54 – Outro Other info: Download Episode 57 Podcast theme: “Main Menu Patcher Music” from Camelot Unchained Your show hosts: Bree and Justin Listen to Massively OP Podcast on iTunes, Stitcher, Player FM, TuneIn, and Pocket Casts Follow Massively Overpowered: Website, Twitter, Facebook, Google Plus, Twitch If you’re having problems seeing or using the web player, please check your flashblock or scriptblock setting. -------------------------------------------------------------------------- Hopefully some good information for the crew who is still interested in this.