The Exiled (formerly known as Das Tul)

Discussion in 'Upcoming Game Chatter' started by Object, Dec 6, 2016.

  1. Object
    Veteran Crowfall Member

    Joined:
    Nov 11, 2012
    Messages:
    446
    Likes Received:
    29
    This is a better video, I'll leave the older one from 2014 just so you can see the progress.





    Anyone have this on their radar or is this basically replaced by Albion?
     
    Last edited: Dec 6, 2016
  2. Ironjaw
    Veteran Staff Member CO

    Joined:
    Jul 23, 2008
    Messages:
    6,225
    Likes Received:
    181
    Gender:
    Male
    Occupation:
    Printer
    Location:
    NJ
  3. Eumaeos Romanus
    Veteran Crowfall Member

    Joined:
    Mar 9, 2012
    Messages:
    1,153
    Likes Received:
    58
    Location:
    Michigan
    Looks like Albion, only with skill shot PvP. Interesting.
     
  4. Ironjaw
    Veteran Staff Member CO

    Joined:
    Jul 23, 2008
    Messages:
    6,225
    Likes Received:
    181
    Gender:
    Male
    Occupation:
    Printer
    Location:
    NJ
    @DARKTIDE!! is this the game you were asking about?
     
  5. PersonalRiot
    Veteran Xenforcer

    Joined:
    Sep 30, 2010
    Messages:
    2,573
    Likes Received:
    54
    Been keeping my eye on this one. To be honest, I would certainly give it a go if it hit open beta/launch 2017 before Crowfall/CU got going. Don't think I would drop any pre-order money on it mind you. The concept is well enough proven to work; MOBA combat is fun and exciting. Just need to make a good gameworld around it which is always the hardest part of an MMO.
     
  6. DARKTIDE!!
    Veteran Staff Member Xen of Onslaught CO

    Joined:
    Oct 1, 2014
    Messages:
    2,409
    Likes Received:
    134
    Gender:
    Male
    Occupation:
    Bomb Dropper
    Location:
    Where the Army puts me
    Yea this is the one. Ask Veritas for a key @Object
     
  7. Object
    Veteran Crowfall Member

    Joined:
    Nov 11, 2012
    Messages:
    446
    Likes Received:
    29
    I might not be the best person to check this one out, I just wanted to post about it since I just found it.
     
  8. Eumaeos Romanus
    Veteran Crowfall Member

    Joined:
    Mar 9, 2012
    Messages:
    1,153
    Likes Received:
    58
    Location:
    Michigan
    It'd be awesome to know how far the development on this has come from someone who already playtested.

    Checked out more here: http://www.the-exiled.co/about-the-game

    Full Loot, OW PvP, Friendly Fire, 100% Skillshot, 0 grind. Looks like the kind of game that could be awesome from a little indy house.
     
  9. Object
    Veteran Crowfall Member

    Joined:
    Nov 11, 2012
    Messages:
    446
    Likes Received:
    29
    Ya, I was thinking this might end up being a game basically designed for XoO. You know what, I change my mind, I'll delve deep into The Exiled and see if it's the full package or just a failed moba attempt. If it can use the 'mmo' aspect of it intelligently then I'll play it long term with XoO, and if I go into it I wouldn't mind helping run the division if I have help. I don't even care if I'm the leader, CO, XO, officer, don't care, whatever's needed.

     
  10. Object
    Veteran Crowfall Member

    Joined:
    Nov 11, 2012
    Messages:
    446
    Likes Received:
    29
    Ok so sieges, this is important because how sieges work will really determine how the game will eventually play out. Sieges are split up into 7 stages, stage 1 is the Offering stage, essentially you craft a 'war offering' and give it to the hermit and he puts down a control flag. Stage 2 starts right after the first flag drops and lasts 1 hour, any clan can participate, even the defenders, and this determines if the offering is successful. As long as someone other then the base owners own the flag at the end of the hour then the siege offering is successful and you move to stage 3. Stage 3 is a 24 hour break after stage 2, stage 4 is the 'Challenge' stage and what happens is 3 flags spawn outside the base and anyone can fight over those flags, it lasts 1 hour and whoever owns 2/3 of the flags at the end is the 'attacker'. If the defender owns 2+ flags or no single clan owns 2+ flags then the siege ends.

    Stage 5 is where the important stuff starts happening, this is where the defender can set the time of the attack. Let me copy and paste the exact wording so there's no doubt.

    5th Phase: Preparation

    After a successful Challenge Phase it is now up to the settlement’s owner to decide on when the deciding battle over the settlement willl happen. In the next two days the defender has to pick a time that has to be during the server’s prime time and that has to be between 2 to 4 days from now. If no time is picked during the time window, the siege will default to the first available time slot.

    So the siege can't be set for 4am when everyone is asleep and it has to be scheduled within 4 days after stage 4, so between 3-5 days after the initial 'offering' was made.

    Stage 6 is the siege, the walls and gates will have hp, looks like 60,000 hp for walls and 30,000 hp for the gates and they can be attacked and healed. 5 control flags also spawn and 3 of them are inside the walls while 2 are outside, the attacking and defending clans both gain a new stat called morale which drops at 1 morale per second per flag they do not own. So let's say the siege is 3v2 the whole time, defender has 3 interior flag and the attacker never breaches the walls and controls both flags outside, so the defender would lose 2 morale per second while the attacker loses 3 morale per second, 6000/3=2000 seconds. 2000 seconds is 33.33 minutes, so it looks like the sieges are supposed to last between 15-45 minutes roughly. What it doesn't state is if anyone can participate and not just those two clans, I'm thinking you could ally with other clans and end up having massive wars for settlements.

    Stage 7 is just the transfer of power, it doesn't state if broken walls get rebuilt or if you need to rebuild them yourself.
     
  11. Ironjaw
    Veteran Staff Member CO

    Joined:
    Jul 23, 2008
    Messages:
    6,225
    Likes Received:
    181
    Gender:
    Male
    Occupation:
    Printer
    Location:
    NJ
    hrm
     
  12. Object
    Veteran Crowfall Member

    Joined:
    Nov 11, 2012
    Messages:
    446
    Likes Received:
    29
    I want to add some more info on the world generation and such. Essentially each world has a finite length and it ends in a massive event, the devs plan on having about 2k players per world and are hoping for a 10% concurrent rate, so 10-40ish players online at any given time on each world. So this means we could have a good solid force with 50-100 total division members.

     
  13. Varitas
    Veteran Crowfall Member

    Joined:
    Sep 4, 2014
    Messages:
    2,503
    Likes Received:
    122
    Gender:
    Male
    Location:
    Vancouver, BC
    Interesting game. I am waiting to see where it goes. I think Crowfall and other games are much further along.